Rift is a sound design toolkit for creating extreme earth and terrain-based movements, impacts, collapses, and large-scale earthquake events.
The collection includes crunching, shifting and scraped rock textures, accompanied by heavy objects dragged across abrasive terrain. Also included is a dedicated collection of material-friction sweeteners built from rubber, textured surfaces, and other high-detail sources selected to add character when combined with the geological recordings.
Rift also features pre-designed earth cracks and impacts, along with 10 Serum presets used to push the material even further.
Design with caution...
Rift is a sound design toolkit for creating extreme earth and terrain-based movements, impacts, collapses, and large-scale earthquake events.
The collection includes crunching, shifting and scraped rock textures, accompanied by heavy objects dragged across abrasive terrain. Also included is a dedicated collection of material-friction sweeteners built from rubber, textured surfaces, and other high-detail sources selected to add character when combined with the geological recordings.
Rift also features pre-designed earth cracks and impacts, along with 10 Serum presets used to push the material even further.
Design with caution...